Deepening our Understanding on the use of Models and Code in Game Software Engineering: A Controlled Experiment in Unreal Engine
FT

Video games are not just a work of art; they also involve a significant amount of programming. This programming part can be developed using code (C++) or software models (Blueprints), as is the case with the widespread Unreal game engine. In fact, in Unreal projects, it is common to use both code and software models. This work deepens our understanding of the use of code and software models in the software development of video games. To achieve this, we conducted a controlled experiment by comparing code and software models in Unreal. The experiment involved 31 active professional developers from 15 video game companies. Our results can help to explain the success of software models in video game development. Our work argues that the success of MDD in video games might come from the coexistence of models and code as the main artifacts for development This challenges the traditional model to code approach of MDD. Beyond video games, this hybrid approach has potential to bring the benefits of MDD to more software engineering domains.
Thu 9 OctDisplayed time zone: Eastern Time (US & Canada) change
11:00 - 12:30 | Session 6: Models in Software Engineering PipelinesResearch Papers / Journal-First at DCIH 102 Chair(s): Ed Seidewitz Model Driven Solutions Hybrid | ||
11:00 18mTalk | A Metamodel for Reengineering CI/CD PipelinesFT Research Papers Hugo da Gião University of Porto & HASLab/INESC TEC, Jácome Cunha Universidade do Porto, Rui Pereira HASLab/INESC TEC, André Flores Faculdade de Engenharia da Universidade do Porto, Vasco Amaral NOVA University Lisbon, Gregor Engels Paderborn University, Stefan Sauer Paderborn University | Software Innovation Campus Paderborn | ||
11:18 18mTalk | Deepening our Understanding on the use of Models and Code in Game Software Engineering: A Controlled Experiment in Unreal Engine Research Papers Jose Ignacio Trasobares SVIT Research Group, Universidad San Jorge, África Domingo SVIT Research Group, Universidad San Jorge, Jorge Echeverria SVIT Research Group, Universidad San Jorge, Lorena Arcega SVIT Research Group, Universidad San Jorge, Carlos Cetina | ||
11:36 18mTalk | Automating the Development of API-Based Generators Using Code Idioms Mining Journal-First DOI | ||
11:54 18mTalk | A Knowledge-based Approach for Guided Development of Infrastructure-as-Code Journal-First Zoe Vasileiou , Indika Kumara Tilburg University, Georgios Meditskos , Kamil Tokmakov , Dragan Radolovic , Jesus Gorronogoitia-Cruz , Elisabeta di Nitto Politecnico di Milano, Damian Andrew Tamburri University of Sannio - JADS/NXP Semiconductors, Willem-Jan van den Heuvel JADS/Tilburg University, Stefanos Vrochidis Centre for Research and Technology Hellas (CERTH-ITI) DOI | ||
12:12 18mTalk | Hand-Written Code Preservation in Model-to-Text Transformation using Intrinsic Redundancy Research Papers Ionut Predoaia University of York, Sultan Almutairi Shaqra University, Athanasios Zolotas Rolls-Royce, Antonio Garcia-Dominguez Department of Computer Science, University of York, Dimitris Kolovos University of York | ||